Bingo mini game okami
From here on you can essentially continue east unimpeded, making sure to use Bloom to gain more free time and speed up Bingo as well.
Once he reaches the far right corner he will start telling you to dig, which ends the mission, awarding you with a Sun Fragment , and Bingo with the knowledge that you were the true treasure all along. Template:Navbox side missions oka. Celestial Brush Reflector Rosary Glaive.
Explore Wikis Community Central. Register Don't have an account? How do you wake him? By bringing him more of what he loves most. No, not honey. There are three spherical objects in the forest just dying to have a bear stand on them!
You will get 10, 10 and 20 praise respectively, for each object you bring him. There's no time limit and since the bear's fast asleep, he won't complain if you take too long.
Use the left wall to guide the object as you push it up the hill. If it starts to roll away from you just block it with Ammy's body to stop it. Once steadied, continue pushing it uphill till you reach the bear.
Cabbage: It's the big green ball near the top of the small set of stairs that lead to the beach. There's also a demon scroll near it. Walnut: Clear the devil gate on the shore a bit in front of the merchant. Beehive: Hanging from a tree branch slightly east of where the walnut was. Head over to the corner of the upper ledge near the Cutter's house to find some mole hills and talk to Moley to get a game of whack-a-mole started.
After three successful hits he gives you the teacup. Return it to the Tea Master and he'll hand over the golden mushroom, which you later need to give to Yama in the restaurant at Sei-an to learn fireburst! You'll need to make your way up to Kusa Village and speak to the merchant to buy it.
The paltry sum of yen will get you said item. Hand it over to the Tea Customer to make him and his wife happy and receive 10 praise for a job well done! It seems Moley is lonely and because no one ever plays with him he steals things from people for the fun of it. Talk to him to get the game started and headbutt him when he pops his head up from one of the mole hills.
The speed at which he moves increases after each hit so it pays to have a keen eye and quick reflexes. Three successful hits nets you the teacup on the first game and a treasure on any further attempts. Leave Taka and return to reset the moles for another game. Use galestorm to blow the leaf pile away and reveal a hole in the ground. Talk to Bingo and he'll ask Ammy to help him dig for treasure. This digging game is played the same way as the one in Sasa Sanctuary when you helped Mr.
Bamboo, so you should know the basics of how it works. Nonetheless, here are some tips: 1. Power slash will break the dark brown blocks. Use waterspout to lift Bingo out of the water and up to new heights. Power slash Bingo to make him change direction. Paint bloom around Bingo to speed him up. Use galestorm to blow him over the spiked blocks.
Head right, use waterspout, dig down past the next column, head right to the next water block and use waterspout again. Dig down past the next column and head right till you get to the spiked block. Dig to the bottom and head right, clearing away any blocks along the way. When you reach the corner Bingo will signal for you to dig. After fighting for him in Kamiki and winning the fight in 12 seconds or less, he'll be ready and waiting among the bamboo trees.
Speak to him to trigger the battle and defeat the monsters in 25 seconds or less for 15 praise. This will prompt him to move to Sei-an A. Well, this one is a tad more difficult, featuring four weakspots you'll need to memorize. You can find him on a platform high up on the mountain just before Princess Fuse's house. Vine up to the lookout platform off the path to Fuse's place and head across the beam. Proceed into the passage to claim your prizes.
Speak to her to accept a challenge to face the dogs in battle. Be warned! These guys are tough! Make sure you have some Vengeance Slips and Holy Bones. As usual, veil of mist can be a life saver, too. Try to focus on one dog at a time and watch out for the holes they did. Canine Warriors Chu, Gi and Jin. Canine Warrior Tei. Jump and headbutt the bell to get an item.
Be sure to take each item right away or else it will disappear and you can not get it again. Just like Ida in Shinshu, Hayate wants to see who's faster. Talk to him and accept his challenge! Press square to dash right at the start and follow alongside him, not directly behind.
After curing the Emperor. After the events with Kaguya at Sasa Sanctuary. He's quite upset at having lost his pet hare, Inaba. This looks like a job for the sun goddess!
Head up the ramp towards the gate leading to Sei-an City. Take a right into the forest and clear the devil gate. Once done, a group of rabbits can be found among the bushes. Look for the black and white one, feed him some herbs, pick him up bite him and bring him back down to the animal lover. As thanks, he'll hand over stray bead 42 and you'll receive 20 praise. Here's a rundown of how to proceed, including a recap of their events from Kamiki.
You'll get 10 praise and they'll move to Sei-an. In Sei-an, speak to them again. When Camille says "Maybe if trees appeared right here out of nowhere, well When Camille says "Maybe if there was rain right after the tree appeared These must be painted separately. Release R1 after the dot. As the tree pops up, press R1 and paint deluge.
Talk to them once more and you'll get 50 praise and stray bead You can fight for him as soon as you enter the area, even before disposing of the mist clouding the city. Defeat the monsters in 12 seconds or less for 7 praise to move him to Kusa. Defeat the monsters in 25 seconds or less for 15 praise to move him to Sei-an. Defeat the monsters in 30 seconds or less for 20 praise and stray bead Purchase the Herbal Medicine from the Tool Dealer across from the origin mirror and take it to her.
She'll give you 20 praise in gratitude for your help. After blooming all the cherry trees in town see "Mr. Flower" in this section for more details enter her house and speak with her papa. Give him one of Ammy's famous headbutts then follow him outside for another 20 praise! Hop on board and use galestorm to propel the two of you to the desired location.
It's best to upgrade your ink capacity as much as possible and equip the golden ink pot bought from the Emperor for demon fangs to ensure a fast time and maximum praise. You'll start a few feet farther from the dock and gain a small headstart. Either save before helping him to make sure you get the full amount of praise, or jump off the lily pad and run away to reset him on the dock. The lady in yellow on the west dock. Aspiring Carpenter on the east dock. Lady in pink at carpenter's shop.
Man in blue at SW corner dock. Flower: Once you've cleared the mist from the city you'll notice some of the trees in the Commoners Quarter are still cursed. Talk to Mr. Flower in the northeast corner of town. He'll offer to cleanse the cursed trees by performing his Gura Shuffle, but first you need to bloom all the other trees. You only need to restore the 20 trees in the Commoners Quarter. They're all easy to find with three exceptions: one behind Mr. Flower's house, one in his house and one on his head.
Yes, on his head! You'll receive 1 praise per tree and 20 for the one on his head. Once that's done, speak to him again and he'll run around town cleansing the last five cursed trees, finishing with the one on his roof. Bloom each, including his roof, and you'll get another 20 praise! Speak to her and you'll learn she's out of charcoal. Buy some from the Tool Dealer across from the origin mirror and give it to her.
Speak to her again and look at the design in her thought bubble. Pay attention to that pattern she "thinks" of, because now you will need to reproduce it. Go to the dress shop in the southwest end of town and talk to Mr. He needs ideas for his kimonos and will ask you to help out. Draw the design the girl was thinking of till Mr. Chic says "That pattern almost seems as if it could make something happen", then return to the girl for her next design.
You'll receive 20 praise from the girl after drawing each design as well as stray bead 48 after successfully drawing the fifth pattern. Star pattern - Start in the bottom left and draw a star in one stroke without lifting the brush. Love pattern - Draw a heart, starting at the bottom, going clockwise. Be sure to make the left half slightly larger than the right half and do not lift the brush.
Henshin pattern - Draw a large "V", starting at the left. Do not lift the brush. Happiness pattern - Draw four circles, making sure that each one touches two others. It should look like a clover when finished. Character that represents God - Draw this using four separate strokes: a. A horizontal line at the top, left to right. A second horizontal line just below the first, left to right. A vertical line from the center of the top line. Curve it to the left after passing through the lower horizontal line.
A diagonal line from the center of the lower horizontal line, slanted to the right. What's a wolf goddess to do? Why, catch the thief of course! Head to the southeast part of town and talk to the guard to find out exactly what's happening. Light the three large braziers using either the torches around town or the fireburst technique. Make sure it's night, then slash the rock a bit in front of the guard to his left or the one next to him. Hayazo the thief will pop out and challenge Ammy to catch him!
Pay attention to the order in which the thieves appear and the elemental symbol with each one. Then, using the necessary brush tech's, chase him around town, taking down each thief in order. Also note that Ammy will wear the Tao mask after recovering it. Fortunately, there's a catwalk statue around the back, so scale the wall and enter.
When you speak to Gen, you'll learn he needs the "gimmick gear" to complete his latest invention. You'll also learn the brush technique upgrade, Thunderbolt, in the process! To start, be sure you purchase the Marlin Rod from the merchant at N.
Ryo or the Tool Dealer in Sei-an. Next, head to the island to the west where you'll find a man standing on the edge of the dock. Give him the Marlin Rod and start fishing! The third attempt should yield the marlin, so do your best to reel it in. This sucker moves fast, so repeatedly tap the analog stick as you try to subdue it. This can be troublesome, so be patient and don't rush, otherwise you'll just end up using all of the fisherman's stamina, resulting in him going for a swim, leaving you to repeat the whole process.
Once you've caught the marlin the fisherman will rush off to Umi's. Follow after him, head into the restaurant and speak with the chef. Take note of the painting on the wall of three horizontal lines. Umi will whip up his specialty and when prompted you will need to draw the symbols from that painting.
You just learned Whirlwind! It seems the other kids don't believe that he found a palace under the sea, so they continually bully him. Have Ammy chase the other kids away, give Urashima a good solid headbutt and listen to his tale of woe. After a little story progression you'll find yourself in the Dragon Palace, the very place Urashima speaks of! Once you've dealt with the Water Dragon, use rejuvenation on the fish bones and dead grass where you dived into his mouth.
A chest will appear with a treasure box inside. Bring it back to Urashima. If it's daytime he'll be on the beach, at night he's in his hut the one near the dock where you met Orca. You'll receive 20 praise and stray bead 66 as thanks. He's on the small raised section of land to the east by a golden pool of water. This time he's honing his skills by shooting at an unripe fruit hanging from a nearby tree.
Use waterspout and connect it to his arrow just after he shoots. The fruit will ripen and you can head over and power slash it down for 30 praise!
Bring it to Urashima at North Ryoshima for your reward. Her dance troupe needs to get the water in the spring flowing again, so of course you're going to volunteer to help! By now you've had to play a few different digging games so you should be familiar with how it works. Still, here are some tips to keep in mind: 1.
Use waterspout to lift her out of the water and up to new heights. Use power slash to make her change direction. Paint bloom around her and she'll speed up. Use galestorm to blow her over the spiked blocks. Once you hit the bottom you must climb back up.
Stay to the right edge, using headbutts, power slash and cherry bomb when needed. Some of the double-jumps required can be tricky, so be careful and don't rush or you're liable to mess up and make things worse. When you get back up top to the Dancer, start digging your way back down, staying to the left.
Grab any time extensions if needed, continue downward, and when you hit the bottom again, speed her up then dig when she reveals the spot! As long as you keep calm, time shouldn't be a problem at all. When prompted, paint a swirl on the water. You've just learned the brush technique fountain and you'll get 20 praise! He can be found under a hard-dig spot on the small island on the frozen pond.
This is quite possibly the most annoying challenge in the game. Keep your cool, follow these tips, and victory shall be yours! This is the most important thing to remember! If you're fast enough, write 1, 2, 3, etc. You can also just connect the dots as they appear, then paint the dots at each bend in the line. As long as you remember where the first one appeared you shouldn't have a problem. Wipe away the marks when successful. I cannot stress this enough! Next, select how many numbers you'd like to extract; this is the number of bingo numbers that will be randomly selected during the game.
Next, place your bets, but keep in mind that you can only bet up to one dollar per number card. When you're ready, click play to start. Now, click start again to begin the free to play bingo games! Play close attention to the numbers that are randomly extracted and click them on your bingo cards. If you complete a horizontal, vertical or diagonal row of numbers, you win! Note that the star in the center of the bingo card counts as a free number.
When you win, feel free to say bingo out loud of you'd like; we won't judge. Good luck, and we hope you enjoy this free online version of Bingo!
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